In order to qualify for an assassin the player must roll a strength of at least 12, an intelligence of at least 11 and dexterity of at least 12. The requirements for becoming a First Edition more stringent than that of becoming a thief. But it was considered a sub-class of the thief. In First Edition the assassin appeared as a class in the Player’s Handbook. Do you think this guy is gonna be surprised? Assassins in Dungeons and Dragons have been present in most editions of the game They also had the ability to disguise themselves. And they could use a wider range of weapons. The Assassin had greater hit points than a thief. They had the ability to perform “assassinations” in which their skill might provide for an instant kill. They could do the same things as thieves but not as well. Assassins, however, were a darker sort of thief with a different set of skills. This supplement was published in 1975.Īssassins began as a sub-class of the thief. This was the second Dungeons and Dragons supplement and was named after Dave Arneson’s original campaign. Assassins in Dungeons and Dragons made their first appearance in the Blackmoor supplement.
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